Tools We Use
We work with a suite of tools trusted across the industry:

Rendering & Interactive Development
We use Unreal Engine 5 for real-time rendering and development. It allows us to quickly create high-quality visuals, interactive environments, and animations. This helps speed up production while maintaining a high standard of quality.
Unreal Engine 5

Precise, Industry-Standard 3D Modeling
Maya is our main tool for 3D modeling. It helps us build clean, efficient assets with proper topology and UVs that are ready for animation, rendering, or game integration.
Autodesk Maya

And More...
Additional Software
We also use additional industry standard software such as ZBrush for detailed sculpting, Blender for quick modeling, and Adobe Creative Suite for editing and post-production. In addition to 3D work, we accept projects that involve 2D animation, compositing, or other creative tasks that fit your production needs. Our team is flexible and able to take on a wide range of visual work depending on the scope of your project.
Our Workflow
We’ve built our workflow around speed, clarity, and adaptability. By keeping our team lean and our process efficient, we’re able to turn around work quickly. Whether it’s a small tweak or a major change, we offer unlimited revisions throughout the project to make sure everything meets your expectations.